Water Gun Script | ESX/QBCore/Qbox |
- Weapon-based — uses your actual weapon model with proper aiming, no janky props
- Pump mechanic — press E to pump up pressure before shooting. Pressure decays over time
- Auto / Semi fire modes — toggle with H. Auto sprays continuously, Semi fires per click
- Synced water particles — all nearby players see the water stream
- Animated splash screen — players hit by water see animated water droplets dripping down their screen
- Stumble / slip — chance to ragdoll players hit at close range
- Wet clothes effect — hit players get visually soaked with dripping particles
- Refill stations — configurable station locations with props, blips, and 3D prompts
- Custom NUI HUD — tank bar, pump bar, fire mode badge, and control hints
- Multi-framework — auto-detects ESX, QBCore, and QBox
- Inventory support — auto-detects ox_inventory and qb-inventory for metadata persistence
- Rebindable keys — refill (U) and mode switch (H) use RegisterKeyMapping, rebindable in FiveM settings
- Zero bullets — real weapon firing is completely blocked, only water comes out